My First 5 Hours of The Evil Within

My First 5 Hours of The Evil Within

Its nearing the four-year anniversary of Bethesda’ Softworks The Evil Within and after the release of The Evil Within 2 last October I thought it was a fitting time to start playing through this series and document my first few hours. As it stands I’ve played 4 hours and 52 minutes of The Evil Within, survived attacks from formidable foes, waded through pools of blood and been scared out of my mind. The opening section of the game sees Police Detective Sebastian Castellanos thrust into an ungodly world filled with nightmarish abominations. Game play is sectioned off in The Evil…read more >
The Elder Scrolls Online: Patch Notes

The Elder Scrolls Online: Patch Notes

In 2014, three years on from Skyrim’s monumental release, The Elder Scrolls went MMO. Not developed by Bethesda Game Studios, Zenimax Online Studios took the helm. As a subscription- based title, the game was received fairly well, but an inability to play with friends reliably, a wealth of bugs (to be expected with Elder Scrolls games one might argue) and the unusual novelty of a monthly fee being payable on console meant the game’s fanbase dwindled heavily.     If my previous “Patch Notes” have told you anything, however, it’s that the story was far from over. In March 2017,…read more >
Warframe: Patch Notes

Warframe: Patch Notes

When I got my Playstation 4 at the end of 2013, I couldn’t wait to see what beautiful games we’d be playing for the next few years. Browsing the store on PSN, I found an intriguing free-to-play title about space ninjas. Downloading Warframe, I played for an hour or so but it felt a hollow experience. I (foolishly) wrote it off as a F2P game that would likely find a core audience but wouldn’t expand much from there. I was wrong. Following on from Danny O’Dwyer’s “NoClip” documentary on the game, I decided to jump back in.     Digital…read more >
EGX Rezzed 2018 – Day Three

EGX Rezzed 2018 – Day Three

Today was the final day of EGX Rezzed 2018 but as we know, all good things must come to an end. Over the course of the weekend I've played some great indie titles, interviewed developers and met some great people, with one day left to explore the show and plenty of games left to see lets get going. Firstly I went to play the Ooblets demo this is a charming indie game by the developers at Gumberland. Ooblots is a mash up of popular franchises such as Pokemon, Animal Crossing and Stardew Valley, the demo allows prospective players to play…read more >
EGX Rezzed 2018 – Day Two

EGX Rezzed 2018 – Day Two

My first appointment of Rezzed day two was with Midnight Hub's Lake Ridden. I had previously played the 2017 demo at EGX in Birmingham but I was thoroughly excited to see what updates and extras had been added to the story. I was also lucky enough to interview Midnight Hub co-founder Erik Nilssson, that interview you can read here. The exclusive press pass demo featured advanced puzzle solving in an attic just over a quarter into Lake Ridden. The demo heavily relies on the interaction with items in your environment and whilst the riddles are hard to solve the mystery…read more >
EGX Rezzed 2018 – Day One

EGX Rezzed 2018 – Day One

With high-profile indie games winning big at the BAFTA awards last night, this year's EGX Rezzed was an exciting place to be. With contributions from ID@ Xbox, PlayStation and The Leftfield Collection, we weren't short on games during the first day of this year's event so, without further ado, let me recap the events of day one. After familiarising myself with the show layout I wasted no time in asking some of my fellow attendees their top pick at the show, the unanimous choice being Catastronaunts by Inertia Game Studios. This delightful 1-4 couch co-op multiplayer game is charming combination…read more >
Star Wars Battlefront 2: Patch Notes

Star Wars Battlefront 2: Patch Notes

Oh boy. Where to start with a game like Star Wars: Battlefront 2? A sequel to a reboot that felt under-cooked and hollow, the early impressions for Battlefront 2 were fairly positive - more heroes, maps, weapons, vehicles and eras. Despite 2015’s Battlefront’s anaemic response, it had sold well and people were ready to take the fight to the Clone Wars and Force Awakens battlefields. Free DLC was promised, and a new original Star Wars story was revealed. Everything was almost too good to be true. Almost. Through beta gameplay and EA’s own early access system, the well was poisoned…read more >
Should Video Games Cover Sensitive Topics?

Should Video Games Cover Sensitive Topics?

Video games are cherished for encompassing a range of creative devices and narratives to fuel a plot or support a story. Known for providing everyday escapism these narratives often feature topics which are aloof from every day life. Stories of super heroes, monsters and far off fantasy lands dominate the gaming genre leaving little room for the narratives which stay closer to the lives all of us know, and some of us try to get away from. *Before we get into this article I will warn readers that potential spoilers lie ahead*  Although its not a new phenomenon for the…read more >
The Division: Patch Notes

The Division: Patch Notes

The Division was announced at E3 in 2013 as the start of a new Tom Clancy sub-franchise. Set in a beautifully haunting rendition of Manhattan, The Division promised tense gun-play and a grounded story of a smallpox virus released upon the city. These features showcased a darker side of Ubisoft, far away from men in hoods running over rooftops or Rabbid minigame collections. Incredible tone-piece trailers were unlike anything we’d seen since Dead Island’s debut. Finally hitting store shelves in March 2016, excitement for the game was palpable. In fact, in it’s first week on sale, The Division generated an…read more >
Horizon Zero Dawn – One Year Later

Horizon Zero Dawn – One Year Later

In this day and age open world games are incredibly popular. So, back when the initial trailer for Guerrilla Games’ new IP Horizon Zero Dawn was shown during the 2015 E3 conference, it immediately garnered a huge following of excited fans. By its eventual March 2017 release these fans were chomping at the bit to get their hands on the finished game, myself included. Horizon Zero Dawn’s unique concept of a post-apocalyptic world overrun by ancient robotic machines (as well as the promise of a deep and immersive story) was so appealing that I’d put in my pre-order well before…read more >